Friday, January 14

Kane's Wrath: Map Updates

I have fixed the Right Side's team automatic building capture on MX Official Showdown [1v1]... so now no matter who plays on the right side, they also start with their EMP and Tib spikes.

I have also rebalanced the economy of Quadruple Echelon, each team of two now has 80,000 credits of Green Tib at their base, and each of the Blue Tib veins equal 40,000, so therefore the map has gotten a serious influx of credits and is now a bit more enjoyable.

I am beginning work on a new map. You may place your vote if you have read this post.
Options:
Double Echelon
Hold The Line (Classic)
Mutual Interest (Only dev team has seen this map's plan)

If you are an MX member and have an idea for a map, draw it out and let me know.

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